לחזרה לדף הסיכומים ועבודות - לחצו כאן
המחלקה Node<T> - חוליה
class Node<T>
{
private T value;
private Node<T> next;
public Node(T value)
{
this.value = value;
this.next = null;
}
public Node(T value, Node<T> next)
{
this.value = value;
this.next = next;
}
public T GetValue()
{
return this.value;
}
public Node<T> GetNext()
{
return this.next;
}
public bool HasNext()
{
return this.GetNext() != null;
}
public void SetValue(T value)
{
this.value = value;
}
public void SetNext(Node<T> next)
{
this.next = next;
}
public override string ToString()
{
Node<T> pos=this;
string str="[";
while (pos.HasNext())
{
str += pos.value +
",";
pos = pos.next;
}
str += pos.value + "]";
return str;
}
}
המחלקה Stack<T> - מחסנית
class Stack<T>
{
private Node<T> first;
public Stack()
{
this.first = null;
}
public bool IsEmpty()
{
return this.first == null;
}
public void Push(T x)
{
this.first = new Node<T>(x,
this.first);
}
public T Top()
{
return this.first.GetValue();
}
public T Pop()
{
T x = this.first.GetValue();
this.first = this.first.GetNext();
return x;
}
public override string ToString()
{
string str = "[";
Node<T> pos = this.first;
while (pos != null)
{
str = str +
pos.GetValue().ToString();
if (pos.HasNext())
str = str + ",";
pos = pos.GetNext();
}
str = str + "]";
return str;
}
}
המחלקה Queue<T> - תור
class Queue<T>
{
private Node<T> first;
private Node<T> last;
public Queue()
{
this.first = null;
this.last = null;
}
public void Insert(T value)
{
Node<T> newNode = new
Node<T>(value);
if (this.first == null)
this.first = newNode;
else
this.last.SetNext(newNode);
this.last = newNode;
}
public T Remove()
{
T value = this.first.GetValue();
this.first = this.first.GetNext();
if (this.first == null)
this.last = null;
return value;
}
public T Head()
{
return this.first.GetValue();
}
public bool IsEmpty()
{
return this.first == null;
}
public override string ToString()
{
return "" + this.first;
}
}
המחלקה BinNode<int> - צומת
class BinNode<T>
{
private BinNode<T> left;
private T value;
private BinNode<T> right;
public BinNode(T value)
{
this.left = null;
this.value = value;
this.right = null;
}
public BinNode(BinNode<T> left, T value, BinNode<T> right)
{
this.left = left;
this.value = value;
this.right = right;
}
public T GetValue()
{ return this.value; }
{ return this.value; }
public BinNode<T> GetLeft()
{ return this.left; }
{ return this.left; }
public BinNode<T> GetRight()
{ return this.right; }
{ return this.right; }
public void Setvalue(T value)
{
this.value = value;
}
public void SetLeft(BinNode<T> left)
{
this.left = left;
}
public void SetRight(BinNode<T> right)
{
this.right = right;
}
public bool HasLeft()
{
return this.left != null;
}
public bool HasRight()
{
return this.right != null;
}
public override string ToString()
{
return this.value.ToString();
}
}
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